30 Days - Life with My Sister (also known as Living with my Little Sister) is a light-hearted simulation game where you balance your life as an illustrator with caring for your younger sister over a 30-day period. Unlike the more complex Monochrome Fantasy, this title focuses on a minimal, repetitive loop designed to gradually unlock actions and dialogue. Core Gameplay Loop
From shared meals in the kitchen to late-night talks in the living room, interact with your home to trigger nostalgic "Memory Fragments" that reveal your shared past. Branching Narrative Paths: 30 Days - Life with My Sister -v1.0- -PillowCase-
The v1.0 release includes multiple endings, ranging from heartwarming familial bonds to darker, more complex routes that challenge the player's morality. 30 Days - Life with My Sister (also
Training: You can prioritize different types of training, such as attack or defense, to survive increasingly difficult guild activities and dungeon crawls. Keep scenes focused on single moments—show, don’t tell
Structure (Thirty-day backbone) The film is divided into 5 acts, each containing six short chapters labeled by day. Each chapter centers on one event or domestic beat that advances emotional stakes while staying anchored in quotidian detail.
The core loop revolves around managing your daily schedule. You wake up, decide whether to focus on work/study (to boost stats) or interact with your sister (to boost affection), and then deal with random events that pop up throughout the day.