Dragon Ball Z Kakarot Update V104 Better ^hot^ -
It seems you are looking for an overview of why the Version 1.04 update for Dragon Ball Z: Kakarot is considered a "useful piece" of the game's history.
Fixed a bug where essential NPCs for quests would not appear if a "Villainous Enemy" was on the field. System Fixes:
Title: v1.04 Update – Small but Smart Improvements (Performance & QoL) dragon ball z kakarot update v104 better
Conclusion: Dust off your Senzu Beans
If you wrote off Dragon Ball Z: Kakarot after the first month, Update v1.04 is your invitation to come back. It addresses the core complaints of performance, combat balance, and tedious navigation.
What changed:
- Frame Rate Stabilization: On both PS4 and Xbox One, v1.04 locked the frame rate closer to 30 FPS during heavy combat. On next-gen consoles (via backwards compatibility), the game now holds a steadier 60 FPS in most areas.
- Reduced Pop-In: The World Map now renders significantly faster. Flying from Gingertown to the Cell Games Arena no longer results in gray, untextured mountains.
- Loading Times: While not as fast as the PS5 upgrade, v1.04 shaved off roughly 3-5 seconds from interior/exterior transitions (e.g., entering Capsule Corp or Kami’s Lookout).
Version 1.04 addressed several issues that previously prevented players from completing stories or finding key characters: It seems you are looking for an overview
Verdict by Platform
| Platform | Improvement Level | Notes | |----------|----------------|-------| | PS4 / Xbox One | High | Most noticeable gains; previously a rough 25–30 FPS, now a stable 30 FPS in most fights. | | PS5 / Xbox Series X| Low | Game was already 60 FPS; only minor camera improvements matter. | | PC (Steam) | Medium | Fixes auto-save stutter; otherwise similar. |
: Fixed a bug where Chi-Chi would disappear from the field, preventing completion. Main Story Progression Frame Rate Stabilization: On both PS4 and Xbox One, v1
The Improvement: Real-world tests showed these times nearly cut in half, dropping from roughly 32 seconds to about 18 seconds.