Fe Op Player Control Gui Script Roblox Fe Work -
Player Control GUI — A Roblox FE Narrative
The screen fades in over a small, quiet village perched atop a hill in a Roblox experience called Willowbrook. Dawn spills across pixel fields in shards of orange and gold; birds—scripted not with lifelike flapping but with the kind of charming, game-made certainty that wins hearts—chirp in a repeating loop. You are not yet the hero. You are a player, an avatar among others, drawn to the village because the marquee said “Willowbrook — Explore, Build, Belong.” But there’s something else: a soft hum from your inventory, a tiny pulsing icon that wasn’t there when you logged in an hour earlier. It’s the Player Control GUI.
Component C: The Script (Inside ServerScriptService)
This listens for requests, validates them (crucial for anti-exploit), and applies the "OP" effect. fe op player control gui script roblox fe work
-- Speed Boost Button (Let's say this button's parent is a frame) script.Parent.MouseButton1Click:Connect(function() local targetName = script.Parent.Parent.TextBox.Text -- Assuming a TextBox in the same frame remoteEvent:FireServer(targetName, "setSpeed", 100) -- OP speed end) Player Control GUI — A Roblox FE Narrative
local Button = Instance.new("TextButton")
Button.Name = targetPlayer.Name
Button.Parent = ScrollingFrame
Button.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
Button.BorderSizePixel = 0
Button.Size = UDim2.new(1, 0, 0, 25)
Button.Text = targetPlayer.Name
Button.TextColor3 = Color3.new(1, 1, 1)
Button.Font = Enum.Font.Gotham
Button.TextSize = 14
Button.ZIndex = 2
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(1, 0, 0, 20)
closeBtn.Text = "X"
closeBtn.Parent = subFrame
closeBtn.MouseButton1Click:Connect(function() subFrame:Destroy() end)
yOffset = yOffset + 35
end
end
Tips and Variations
- You can adjust the movement variables to change the character's speed and jump height.
- Add custom actions by modifying the
performActionfunction. - Use different keys for movement and actions by changing the key codes in the script.
- You can also add more features like animation handling and camera control.
-- Reset Button Logic ResetButton.MouseButton1Click:Connect(function() Remote:FireServer("Reset", nil) end) Tips and Variations