I Wanna - Go Home -the Island Survival Rpg- -v1.0...

The waves had stopped screaming. That’s what told Leo he was still alive.

The text had been hovering at the edge of his vision for ten minutes now, semi-transparent and annoyingly persistent. He’d tried blinking. He’d tried squinting. He’d tried looking away. It remained, nestled in the upper-left corner of reality like a forgotten debug tool. I Wanna Go Home -The Island Survival RPG- -v1.0...

“We wanted to make a survival game where the victory condition isn’t ‘become invincible,’ but simply ‘get to sleep in your own bed again.’ We hope it makes you feel lost, hungry, and then—finally—found.” The waves had stopped screaming

  • Crabs: Easy targets. Hit them before they pinch. Drop meat and shell (used for crafting).
  • Wild Boars: Aggressive. They charge. If you don't have a spear, climb on a rock or tree stump where they can't reach you, then attack downward.
  • Natives/Tribes: The RPG element. Do not attack on sight initially. Some are neutral.