Palworld Update 0.2.1.0 To 0.2.2.0 -kirigiri Up... -
Palworld update v0.2.2.0 addresses critical issues from previous patches, notably fixing a bug that caused Pal attacks to deal only half damage. The update also improves stability for Xbox/PC Game Pass users and fixes issues with attack hit detection and character editing. For the full patch notes, visit Palworld Wiki.
However, controversy erupted over the "Nerf to Jetragon Movement." In 0.2.1.0, Jetragon's stamina drain was bugged, allowing infinite flight. 0.2.2.0 corrected the bug, reducing sprint time from indefinite to 45 seconds. A vocal minority demanded a rollback, but Pocketpair held firm, citing "intended design." Palworld Update 0.2.1.0 to 0.2.2.0 -Kirigiri Up...
2.2 Base Pal AI Overhaul
Base management was the pain point of 0.2.1.0. Pals got stuck on logging sites, starved next to berry plantations, or fell through foundations. Version 0.2.2.0 introduces what Pocketpair calls "Pathfinding 2.0 Lite." Palworld update v0
Skip for now — if you are a pure PvP player.
Arena isn’t here yet. Stick to 0.2.1.0 if you want to keep using the rocket launcher meta. However, controversy erupted over the "Nerf to Jetragon
Antique Dresser: You can now close the character editing screen of the Antique Dresser using the ESC key.
Palworld Update 0.2.1.0 → 0.2.2.0 — Kirigiri Up: expressive study
Overview
Palworld’s incremental leap from 0.2.1.0 to 0.2.2.0—tagged in this study as “Kirigiri Up”—refines core systems, expands emergent interactions, and tightens balance around player choice. Rather than a dramatic pivot, this patch feels like a sculptor’s second pass: smoothing rough surfaces, sharpening features players already loved, and seeding small surprises that change how familiar moments play out.
The Sakura rains down, and shadows move faster than ever. Palworld just dropped Update 0.2.2.0 (up from 0.2.1.0), and it’s packed with ninja-level stealth, new Pals, and long-awaited fixes. Here’s what’s changed:
