Ravenfield Build 29, officially released on May 14, 2024, as part of the Early Access 29 (EA29) cycle, represents a critical "under-the-hood" update focused on Game Fixes & Modding Groundwork. While it doesn't introduce a massive amount of new weapons or vehicles like previous expansions, it provides the essential stability and logic improvements required for the game's more complex future features. Key Features and Metadata Improvements
Ravenscript Renaming: Scripted triggers were renamed to TriggerRavenscriptSignalSender and TriggerRavenscriptFunctionCall for clarity in the inspector, though existing code remains compatible. The Future Beyond Build 29
Stay tuned for more information on these upcoming features and updates, and get ready to dive back into the world of Ravenfield!
By the time of Early Access 34 (released in March 2026), the developer, Johan Hassel (SteelRaven7), had expanded the team to speed up development toward a 1.0 release, emphasizing a shift toward custom campaigns and modded sandbox play. EA29 Patch 1 · Ravenfield update for 20 May 2024 - SteamDB
Before Build 29, bots were serviceable but predictable—they charged, died, charged again. Build 29 introduced behavior weighting, where bots would occasionally retreat, take cover, or wait for squadmates. They’d prioritize anti-vehicle weapons when facing armor. Medics (a community class mod) became viable because bots would actually revive downed allies.
Ravenfield Build 29, officially released on May 14, 2024, as part of the Early Access 29 (EA29) cycle, represents a critical "under-the-hood" update focused on Game Fixes & Modding Groundwork. While it doesn't introduce a massive amount of new weapons or vehicles like previous expansions, it provides the essential stability and logic improvements required for the game's more complex future features. Key Features and Metadata Improvements
Ravenscript Renaming: Scripted triggers were renamed to TriggerRavenscriptSignalSender and TriggerRavenscriptFunctionCall for clarity in the inspector, though existing code remains compatible. The Future Beyond Build 29
Stay tuned for more information on these upcoming features and updates, and get ready to dive back into the world of Ravenfield!
By the time of Early Access 34 (released in March 2026), the developer, Johan Hassel (SteelRaven7), had expanded the team to speed up development toward a 1.0 release, emphasizing a shift toward custom campaigns and modded sandbox play. EA29 Patch 1 · Ravenfield update for 20 May 2024 - SteamDB
Before Build 29, bots were serviceable but predictable—they charged, died, charged again. Build 29 introduced behavior weighting, where bots would occasionally retreat, take cover, or wait for squadmates. They’d prioritize anti-vehicle weapons when facing armor. Medics (a community class mod) became viable because bots would actually revive downed allies.