Strip Rock-paper-scissors - Tsubone Edition <Trusted>
The Unconventional World of Strip Rock-Paper-Scissors: A Tsubone Edition
- John chooses Rock; Jane chooses Towel.
- Jane wins (Towel covers Rock), and John must remove a sock.
3. Definitions and components
- Players: N ≥ 2 (the edition focuses on 2–6 players; scalability notes follow).
- Items: each player begins with an agreed, equal set of neutral stakes (e.g., tokens, stickers, or non-personal objects). For clothing-based play, all participants must be consenting adults and set explicit boundaries and safewords (see Section 7).
- Round: a single simultaneous reveal of rock, paper, or scissors.
- Penalty unit: one agreed decrement per loss (e.g., remove one token or perform a benign agreed action). Multiple penalty units may be assigned per round variant.
- Elimination: when a player’s penalty units are exhausted, they are either out or enter a “forfeit” state as pre-agreed.
- Lady Chie: 1 garment remaining. Won back mother's hairpin. Gained a kiseru and a mentor.
- Tsubone Sakura: 6 garments removed (by choice). Lost nothing she valued. Gained a worthy student.
Cons:
2. Objectives and pedagogical uses
- Demonstrate simultaneous-move games and mixed strategies.
- Illustrate expected value, risk, and variance in repeated games.
- Explore behavioral psychology: bluffing, escalation, social signaling.
- Provide a controlled environment to discuss consent, boundary setting, and debriefing.