Uncharted 4 Avx2 Fix New ⭐
Here’s a concise post you can use announcing or sharing an "Uncharted 4 AVX2 fix" (assumes release/update). Adjust platform tone as needed.
Uncharted 4, being a port of a PlayStation 4 game, was compiled with AVX2 support enabled by default. The PS4’s CPU (Jaguar) does not actually support AVX2, but the PC port’s compiler (likely Clang or MSVC) assumed a modern x86-64 CPU. uncharted 4 avx2 fix new
What is the AVX2 issue in Uncharted 4?
- Uncharted 4: A Thief’s End (PC) requires AVX2 support.
- CPUs without AVX2 (e.g., Intel 2nd–4th Gen like i7-3770, i5-2500; some AMD FX and early Ryzen?) crash on launch or fail to load.
- Error examples: “This application requires AVX2” or instant crash.
- Download a hex editor (e.g., HxD).
- Open the Uncharted 4 executable file in the hex editor.
- Apply the AVX2 fix patch using the hex editor.
: Before the official patch, the community attempted "fixes" using tools like Intel Software Development Emulator (SDE). However, these resulted in unplayable performance, often hovering between 7–15 FPS. Performance Expectations for Older CPUs Here’s a concise post you can use announcing
Method 2: Use a DLL shim / wrapper
- Some patches include a
version.dllorwinhttp.dllplaced in the game folder. - This intercepts CPU capability checks and returns
truefor AVX2 support. - Steps:
If you need the actual current working links or a step-by-step guide for FEX-Emu on Windows (since it’s Linux-native), let me know, and I’ll adapt the story into a direct tutorial. Uncharted 4: A Thief’s End (PC) requires AVX2 support
- CPU: i7-4770, 16GB RAM, GTX 1070
- Tool: FEX-Emu v24.11 + DXVK (for Vulkan back-end)
- Config: Disabled dynamic resolution, capped FPS at 30.
If you are the owner of an older but still capable CPU (like Intel’s Sandy Bridge, Ivy Bridge, or first-gen Ryzen without AVX2), you have been locked out of Nathan Drake’s final adventure. Until now.