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The core philosophy: The world has predetermined romantic candidates and plot beats, but the player chooses which one to pursue, how deeply, and at what pace.

  1. Romantic Interest: The character will actively pursue the PC. Dialogue options will include flirtation, jealousy, and intimate bonding. Unlocks the "Romance Arc."
  2. Platonic Confidant: The character views the PC as a best friend or sibling figure. Dialogue replaces flirtation with deep loyalty and banter. Unlocks the "Bond Arc" (unique platonic content).
  3. Professional Rival: The character respects the PC’s skill but keeps emotional distance. Unlocks "Rivalry Arc" content (competitive quests).
  4. Unavailable: The character is "greyed out" romantically. Used for NPCs the player wishes to keep as background acquaintances or to avoid triggering specific triggers.
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